Mar 29, 2024  
2019-2020 Catalog 
    
2019-2020 Catalog [ARCHIVED CATALOG]

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GDEV 106 - Fundamentals of Game Design

(2,2) 3 Credits

This course introduces the creative process of game design and development for students hoping to enter the game industry. The student will learn about the structure of the game industry and develop the foundational skills required of a professional game designer. In this course students will learn a formal method of analyzing analog and digital games. Topics covered include identifying formal and dynamic elements of games, diagramming structures of existing games, creating new game systems, writing a game rule set and planning for the conversion from an analog to digital game.


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